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+6HOOAH07 PwNz3r- ^^Croatian-Boy^^ ZoX KillerKid bbq^ 10 posters |
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Dr.Flu Coder
Posts : 94 Join date : 2008-09-20
| Subject: Re: Screenshots Thu Sep 25, 2008 5:33 pm | |
| For you and the rest, ill post it in c++ code so yall can use it or mod it. | |
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ZoX Member
Posts : 598 Join date : 2008-07-20 Age : 34
| Subject: Re: Screenshots Fri Sep 26, 2008 12:28 pm | |
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Dr.Flu Coder
Posts : 94 Join date : 2008-09-20
| Subject: Re: Screenshots Sat Sep 27, 2008 11:04 am | |
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KillerKid Admin
Posts : 296 Join date : 2008-07-05 Age : 30
| Subject: Re: Screenshots Sat Sep 27, 2008 11:37 am | |
| nice bot can i have lol but yey i love it | |
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ZoX Member
Posts : 598 Join date : 2008-07-20 Age : 34
| Subject: Re: Screenshots Sat Sep 27, 2008 12:01 pm | |
| Very nice ESP love it | |
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Dr.Flu Coder
Posts : 94 Join date : 2008-09-20
| Subject: Re: Screenshots Sat Sep 27, 2008 4:13 pm | |
| Thanks, i might post my esp later in c++ section | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sat Sep 27, 2008 9:43 pm | |
| How do you code your ESP, mines an old way xyz used that i never changed using FVector | |
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Fuck_FireFox Admin
Posts : 285 Join date : 2008-07-11
| Subject: Re: Screenshots Sun Sep 28, 2008 1:15 am | |
| nod a bad looking esp , on mine i got name , distance , health & how many kills tey got in the round . | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sun Sep 28, 2008 2:47 am | |
| Yeah i got name, distance, player tag, health bars, 3d bounding box. | |
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Dr.Flu Coder
Posts : 94 Join date : 2008-09-20
| Subject: Re: Screenshots Sun Sep 28, 2008 7:39 am | |
| ill post my esp code for anyone that wants it if yall want. it isnt anyhing special but its accurate. i placed the + in a spot that anywhere on the map firing at the center of the + will kill. | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sun Oct 05, 2008 6:48 pm | |
| Hm i cant post any screenshots. I get this error
312. Your picture has not been uploaded | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sun Oct 05, 2008 6:59 pm | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sun Oct 05, 2008 7:00 pm | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sun Oct 05, 2008 7:02 pm | |
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3rr0r Member
Posts : 54 Join date : 2008-09-29 Age : 30 Location : Canada
| Subject: Re: Screenshots Sun Oct 05, 2008 7:48 pm | |
| im still looking forward to using the bot! | |
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Dr.Flu Coder
Posts : 94 Join date : 2008-09-20
| Subject: Re: Screenshots Sun Oct 05, 2008 7:53 pm | |
| Hey The Reason Why The Pawns Have a Glowing Yellow Dotted outline is because you have the WireFrame Code Above the Wallhack Code. Switch them. so that the Wireframe with ON is covering the pawn... Cheers | |
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PwNz3r- Admin
Posts : 390 Join date : 2008-07-07 Age : 30
| Subject: Re: Screenshots Sun Oct 05, 2008 8:08 pm | |
| I know i just like the way it looks. If one toggle is on the other is off lol its kinda confusing. I actually had it fixed in another one of my bots so ill just convert it over xD. | |
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Fuck_FireFox Admin
Posts : 285 Join date : 2008-07-11
| Subject: Re: Screenshots Sun Oct 05, 2008 10:06 pm | |
| if you use wireframe there is no need to use wallhack as it shows thru walls anyway. i personaly prefer wireframe to wallhack anyways, much easier to see pawn, looking good anyway pwnz3r | |
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Dr.Flu Coder
Posts : 94 Join date : 2008-09-20
| Subject: Re: Screenshots Mon Oct 06, 2008 2:43 pm | |
| i prefer wallhack as WireFrame can Drop FPS and makes it kinda hard to see them at far range. but as you said. gj | |
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